Might & Magic: Raiders

Cancelled project.

Might & Magic: Raiders was a spin-off entry of the famous license, designed as a multiplayer F2P hack-n-slash.
During the time it was developed in Chengdu, China, I was working in Ubisoft HQ in Paris, with the role of supporting the team in terms of User Experience and User Interface.

My work involved reworking the game global flow, all the games interface (Inventory, Skills, Raid menu…) as well as developing the First Contact plan and learning phases of the game.

The project unfortunately got cancelled after Alpha.

Examples of mock-ups realized for the game: